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Arnold software is an advanced Monte Carlo ray-tracing renderer. It’s designed for artists and for the demands of modern animation and visual effects (VFX) production.
Includes support and more
Available for: Linux
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Optimizations like 2D dithered sampling deliver high-performance results, helping you produce great images.
Arnold offers streamlined controls, helping you get great-looking results quickly, even on the most complex scenes.
Highly optimized data structures help you render your most demanding shots.
Arnold is carefully multithreaded and makes optimal use of available CPU threads. Hyperthreading offers even greater performance.
Arnold now features support for Open Shading Language (OSL), an advanced shading language for Global Illumination renderers.
This energy-saving, physically based “uber” shader helps produce a wide range of materials and looks.
LPEs give you power and flexibility to create Arbitrary Output Variables to help meet the needs of production.
This physically based shader is built to render hair and fur, based on the d'Eon and Zinke models for specular and diffuse shading.
Learn how Framestore used Arnold to meet the rendering challenges on this blockbuster feature film.
Arnold played a key role in Important Looking Pirates’ work on the HBO series Westworld, including all the character work. The software helped preserve detail in skin shading and also efficiently handled hair and fur.
Louis Morin, freelance production VFX supervisor, discusses how he used Arnold to help create the visually striking film Arrival.
It's easy to get started. Download a free 30-day trial and try it out. Purchase options include flexible subscription terms to fit your needs.
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