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Create, shape, and define a range of environments and detailed characters.
3ds Max works with most major renderers—including Arnold,V-Ray, Iray, and mental ray—to help create striking scenes and visuals.
Build imaginative characters and realistic scenes in games and architecture.
Revit, Inventor, Fusion 360, and Stingray, as well as SketchUp, Unity, and Unreal all work with 3ds Max. (video: 3:05 min.)
Create, share, and update portable assets that are flexible, connected, and react to changes in design data.
Match your UI to the way you think and work with a more responsive, modern, and customizable user experience.
Morph visible seams by blending as many as six materials applied to an object.
Version 1.0 of the MAXtoA plug-in is now integrated into 3ds Max, giving you access to Arnold's latest features.

See content in real-time environment
3ds Max + Stingray
Easily import 3ds Max assets and scenes into the Stingray engine for real-time exploration.

Produce high-end renderings
3ds Max + Revit
Model your design and layout in Revit and use 3ds Max to add final details. 3ds Max preserves model geometry, lights, materials, and other metadata from Revit projects.