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FBX® data exchange technology is a 3D asset exchange format that facilitates higher-fidelity data exchange between 3ds Max, Maya, MotionBuilder, Mudbox and other propriety and third-party software.
Work between Autodesk 3D animation software tools.
Integrate toolsets and transfer data between applications.
Simplify digital asset exchange with other creative teams.
Maximize creative potential and optimize productivity with simple interoperability workflows between certain Autodesk 3D animation software tools:
Integrate certain off-the-shelf and proprietary toolsets. Transfer custom data between select applications commonly used in film production, game development, and advertising industries.
Use FBX to more seamlessly exchange digital assets with other studios and creative teams whose pipelines are built around disparate tools.
Add FBX to your pipeline and gain the flexibility to open, manipulate, and export custom data to help meet the needs of your particular production.
Use multiple 3D tools, and access support for 3D and 2D data.
FBX plug-ins are built into the installer for 2016, 2015, and 2014 releases of media and entertainment software.