3ds Max Entertainment Creation Suite (Std/Pre)
Production tools that include 3ds Max.
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Use Autodesk 3D modeling and animation software, and Autodesk® Gameware to help create immersive game experiences on mobile devices and consoles. Create advanced rigging elements, bake complex surface lighting onto texture maps, and deliver a rich visual in-game experience that keeps users engaged with Autodesk® game making software.
3ds Max Entertainment Creation Suite (Std/Pre)
Production tools that include 3ds Max.
Beast
Innovative tools for creating realistic lighting in games.
HumanIK
Middleware for creating believable, interactive character animation.
Mudbox
3D digital sculpting and texture painting software.
Softimage
3D character animation and visual effects software.
Maya Entertainment Creation Suite (Std/Pre)
Production tools that include Maya.
FBX
Asset exchange technology for higher-fidelity data exchange.
Maya
Innovative tools for 3D modeling, animation, effects, and rendering.
Scaleform
A solution using Adobe Flash to create powerful game interfaces.
3ds Max
3D modeling, animation, effects, rendering, and compositing software.
Gameware Navigation
AI middleware for path finding in complex game environments.
MotionBuilder
3D character animation software for virtual production.
SketchBook Designer
An intuitive hybrid paint and vector toolset.
3D asset creation enables mobile game developers to differentiate titles and improve production efficiency through faster iteration. Autodesk Gameware helps accelerate sophisticated game interaction, UI creation for Unity game engine, and 2D runtime for mobile devices.
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Subatomic Studios used Autodesk® 3ds Max® software for Fieldrunners 2 to create a highly engaging experience without compromise. Autodesk 3ds Max helped simplify the team’s creative workflow, increasing flexibility to iterate and enabling the production of more engaging game characters.
SEGA Australia used Autodesk game design software to help create the official video game of the 2012 Olympic games. The team used Autodesk game design software to drive artist productivity and pipeline efficiency when creating the many environments and thousands of athletes to help bring the 2012 Olympics to life.