3ds Max Entertainment Creation Suite (Std/Pre)
Production tools that include 3ds Max.
View show reel (4:34 min.)
Take your game design to a new level by bringing worlds and characters to life. Create advanced rigging elements, bake complex surface lighting onto texture maps, and deliver a rich visual in-game experience that keeps users engaged with Autodesk® game making software.
View show reel video (1:54 min.)
Create production-quality meshes with animation-ready topology from scanned, imported, or sculpted data with Autodesk® Mudbox® software.
Model and texture characters, props, and environments more efficiently with Autodesk game making software.
Pose and animate characters more easily.
Automatically create FK/IK rigs based on the size and proportions of your character, and save custom, reusable rigs.
Create better skinned characters with more realistic deformations when you access skinning, rigging, and binding tools in Autodesk® Maya® software.
Use Autodesk® Softimage® ICE to drive the movement and behaviors of characters and create advanced rigging elements.
Use the comprehensive range of Biped and Physique rigging and skinning tools within Autodesk® 3ds Max® software.
Produce a visually richer in-game experience by using Autodesk tools to bake complex surface and lighting details onto texture maps or vertices.
Create game-friendly assets by building complex lighting and shading set-ups in 3ds Max.
Remove lights from your scene with RenderMap when you bake complex materials onto a single texture image that incorporates lighting and shadows.
Paint complex textures across multiple high-resolution maps with dedicated 3D Paint toolset.
Build complex shaders with greater ease with the Slate node-based material editor in 3ds Max or Hypershade in Maya.
Produce better animation and boost productivity with the Autodesk® MotionBuilder® real-time 3D engine.
Bring characters and worlds to life with keyframe, procedural, and motion-capture data tools.
Efficiently work through dense data with cleanup, filtering, blending, and editing features.
Import or capture live files from many third-party, industry-standard motion capture systems.
Create NPC pathfinding and path following with full source code access, a more accessible API, and remote visual debugging tools.
Use Autodesk middleware technologies to help create innovative gaming experiences.
3ds Max Entertainment Creation Suite (Std/Pre)
Production tools that include 3ds Max.
Beast
Innovative tools for creating realistic lighting in games.
HumanIK
Middleware for creating believable, interactive character animation.
Mudbox
3D digital sculpting and texture painting software.
Softimage
3D character animation and visual effects software.
Maya Entertainment Creation Suite (Std/Pre)
Production tools that include Maya.
FBX
Asset exchange technology for higher-fidelity data exchange.
Maya
Innovative tools for 3D modeling, animation, effects, and rendering.
Scaleform
A solution using Adobe Flash to create powerful game interfaces.
3ds Max
3D modeling, animation, effects, rendering, and compositing software.
Gameware Navigation
AI middleware for path finding in complex game environments.
MotionBuilder
3D character animation software for virtual production.
SketchBook Designer
An intuitive hybrid paint and vector toolset.
3D asset creation enables mobile game developers to differentiate titles and improve production efficiency through faster iteration. Autodesk Gameware helps accelerate sophisticated game interaction, UI creation for Unity game engine, and 2D runtime for mobile devices.
Learn more
Subatomic Studios used Autodesk® 3ds Max® software for Fieldrunners 2 to create a highly engaging experience without compromise. Autodesk 3ds Max helped simplify the team’s creative workflow, increasing flexibility to iterate and enabling the production of more engaging game characters.
SEGA Australia used Autodesk game design software to help create the official video game of the 2012 Olympic games. The team used Autodesk game design software to drive artist productivity and pipeline efficiency when creating the many environments and thousands of athletes to help bring the 2012 Olympics to life.