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Model any person, place, or thing
With tools to help shape and define, 3ds Max is modeling software for artists looking to create a range of environments and detailed characters.
Image courtesy of Platige Image.
Works with major renderers
3ds Max works with most major renderers, such as V-Ray, Iray, and mental ray, to create high-end scenes and striking visuals for design visualization and more.
Image courtesy of Sergio Mereces.
Bring realistic scenes to life
3ds Max is used by top-tier animation and design firms to create imaginative characters and realistic scenes in games and architecture.
Image courtesy of Square Enix, Ltc. / Eidos Montreal**

Fits into your workflow
3ds Max works with Autodesk Revit, Inventor, Fusion 360, and Stingray, as well as SketchUp, Unity, Unreal, and more.
Launch and let your creativity run wild
Choose your type of project, import content, and get to work shaping, texturing, and animating.
Say hello to stress-free UV mapping, new and improved modeling tools, and a major performance overhaul so you can work more creatively and efficiently.
Speed up content creation with the Max Creation Graph (MCG), a procedural content system introduced in 3ds Max 2016 Extension 1. (video: 1:18 min.)
You’re missing out: 3ds Max has never been easier to use, more flexible, or fit better into you pipeline. Get current and discover its new UI, vastly expanded capabilities and user-requested features, and improved interoperability, stability, and performance.

See your content and scenes live in a real-time environment
Stingray is a real-time game engine that live links to 3ds Max for one-click content updating, saving you time to do more of what you love.

Grab characters, cars, and entire scenes
Get your scene started fast with Creative Market, a community-driven marketplace built into 3ds Max for Max-ready drop-and-go files.

Leverage the cloud for rendering jobs
With A360 Rendering, you can directly manage cloud rendering of any size from within 3ds Max, allowing you to store large files and access your projects across devices with ease.
Image courtesy of Sergio Mereces
A childhood love for art turned into a promising career in architectural visualization for this bright, young artist. Born and raised in Italy, Lucia Frascerra is now working at one of London's most prestigious creative communications agencies.
Image courtesy Lucia Frascerra Visualization.
Eidos Montreal discusses how gameplay has changed over the past 10 years and how they adapted the Thief franchise to resonate with a new generation of players by building a large world and an overall immersive experience.
Images courtesy of Eidos Montreal / Square Enix.
3ds Max Learning Channel
View hundreds of free video tutorials.
AREA Discussion forum
Join AREA, the Autodesk CG community, to share your work and get the latest learning content, industry news, and inspirational customer stories.
Knowledge Network
Find support and information to get the most out of 3ds Max.
The Max Makers
Max Makers of the world unite! Follow the 3ds Max development team for the latest updates and keep those feature requests coming.
Autodesk University
Online classes are always in session. And always free.
Games, film, and design students—get started in 3ds Max today.