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Individually edit paint strokes in the Paint node to achieve a seamless look with 16-bit floating-point depth support.
Adjust strokes via a multifunction edit box, animate them, or limit them with user-definable frame ranges.
A unified media management approach to share, sort, and sync media across multiple sequences.
Enhanced | Shotgun integration
Access the power of the Shotgun review and production tracking toolset.
Reveal 42’s David Klinkowize explains how the studio relies on Flame and Maya to edit, composite, and create in the fast-paced world of broadcast promos.
Louis Morin, freelance production VFX supervisor, discusses the making of the blockbuster film Arrival and its seamless photorealistic effects, which were composited in Flame.