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Features

New 3ds Max 2016 tutorials and features

See how 3ds Max® 2016 software is packed with brand-new features and offers the most capable and varied toolset to date. Create custom tools, collaborate efficiently across teams, and work with more speed and confidence.

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3D animation

  • New

    Text tool

    AVAILABLE WITH EXTENSION 1

    Add data-driven information to your scenes.

  • New

    Geodesic Voxel and Heatmap skinning

    AVAILABLE WITH EXTENSION 1

    Create better skin weighting more quickly.

  • New

    Max Creation Graph animation controllers

    AVAILABLE WITH EXTENSION 1

    Create procedural animations with 3 new controllers.

  • New

    Camera Sequencer

    Tell great stories with high-quality animation.

  • New

    Dual Quaternion skinning

    Create better skinned characters in less time.

3D modeling and texturing

  • New

    OpenSubdiv support

    Create complex topology more quickly. 

  • New

    Enhanced ShaderFX

    Create and exchange advanced shaders more easily.

3D rendering

  • New

    A360 rendering support

    WITH SUBSCRIPTION

    Render in the cloud right from within 3ds Max.

  • New

    Physical Camera

    Developed with the makers of V-Ray.

  • New

    Support for new Iray and mental ray enhancements

    Rendering photorealistic images is now easier.

UI, workflow & pipeline

  • New

    Game exporter

    AVAILABLE WITH EXTENSION 1

    Easily transfer data into game engines.

  • New

    Live link

    AVAILABLE WITH EXTENSION 1

    Connect 3ds Max and the Stingray engine.

  • New

    Better support for Stingray shaders

    AVAILABLE WITH EXTENSION 1

    Gain better support for physically based shaders.

  • New

    Integrated Creative Market 3D content store

    AVAILABLE WITH EXTENSION 1

     Quickly search an online market of 3D assets.

  • New

    Max Creation Graph

    New node-based tool and content creation environment.

  • New

    XRef renovations

    New support for nondestructive animation worfklows.

  • New

    Scene Explorer and Layer Manager improvements

    Working with complex scenes is now easier.

  • New

    Design Workspace

    Easily discover the main features of 3ds Max. (video: 1:46 min.)

  • New

    Easier Revit and SketchUp workflows

    Import data from Revit up to 10 times faster. (video: 1:43 min.)

  • New

    Template system

    New startup configurations speed scene creation. (video: 2:16 min.)

  • New

    Alembic support

    View massive data sets in the Nitrous viewport.

  • New

    Autodesk Translation Framework

    Exchange data with SolidWorks, other file formats.

  • New

    Multitouch support

    Enjoy more freedom when interacting with 3D content.

  • New

    Small user-requested features (SURFs)

    Small feature requests from the User Voice forum.

This feature is exclusively available to current Maintenance Subscription or Desktop Subscription customers as part of Extension 1 for 3ds Max 2016 software, expected to be available on or after August 11, 2015.