Real-time rendering is a field of computer graphics focused on analyzing and producing images in real time. The benefit of real-time 3D rendering is that users can interact with the render as it is developed. Real-time rendering is most often referenced in relation to interactive 3D computer graphics, or 3D environments in video games to quickly render motion.
In real-time 3D rendering, computers work to photorealistically convert 3D models into 2D images. 3D images are calculated in real time, so that it appears as though many images are occurring in real time.
Real-time 3D rendering with Unity and Autodesk makes it possible to rapidly build interactive designs, characters, or models in-context – whether it’s a virtual walkthrough, game, car prototype, or even a film project. Easily transfer files between Autodesk products and Unity, take advantage of Unity’s huge community of developer talent and support, and reach the broadest possible audience with Unity’s compatibility across 25+ platforms (including mobile, PC and VR/AR).
The FBX Exporter - and round-tripping between 3dsMax, Maya and Unity - automatically mirrors changes you make to your 3D assets in Unity, meaning faster iteration, greater productivity and more time savings.
Bring key stakeholders into your designs to gather and implement feedback instantly, avoiding costly changes made late in the production schedule.
Centralize all departments into a simultaneous, collaborative work environment and deploy your content across 25+ platforms including mobile, PC, AR/VR headsets and more.
Add interactivity to your automotive ecosystem and make better design decisions. Leverage high-fidelity VRED data to create immersive marketing, sales, and training applications.
With advances in VR technology and headsets making the medium more accessible, people outside the gaming industry are starting to take notice.
We speak with Andy Rowan-Robinson, Creative Director and Head of CG, about the evolution of storytelling, interactivity and the potential of VR experiences.
How Planeta used Unity to build a David Bowie virtual exhibit.
Now it’s possible to create rapid, interactive designs with Autodesk’s 3D tools and Unity’s real-time platform. Easily transfer files between Autodesk software – such as 3ds Max, Maya, Vred, or Revit – and Unity, and tie your real-time workflow together with Shotgrid. Whichever Autodesk tools you use, you’ll reach the broadest possible audience across more than 25 Unity-compatible platforms.