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Create more convincing crowds. (video: 1:36 min.)
Generate believable human motion. (video: 1:10 min.)
Create believable characters.
Get a number of keyframe and procedural tools.
Add life to creatures and simulate fluidic effects.
Create complex topology more quickly. (video: 1:30 min.)
Create and exchange advanced shaders more easily.
Create models from point cloud data. (video: 48 sec.)
Intuitively create advanced HLSL shaders. (video: 1:11 min.)
Easily position and orient content. (video: 1:08 min.)
Create a chamfer between quad surfaces. (video: 1:04 min.)
Efficiently create parametric and organic objects.
Explore an advanced texturing toolset.
Quickly design and edit shading hierarchies.
Iterate faster with interactive rendering. (video: 56 sec.)
Interact more fluidly with your scene.
Create engaging 3D content. (video: 1:13 min.)
Use NVIDIA iray rendering technology.
Segment scenes for downstream compositing.
Accelerate your workflow with Nitrous.
Wire together composites in Slate.
Create sophisticated particle simulations. (video: 1:12 min.)
Create simulations with unified simulation solvers.
Create strand-derived effects like hair and grass.
View massive datasets in the Nitrous Viewport.
New nested layers in Scene Explorers. (video: 1:34 min.)
Employ the Python scripting language.
Access multiple views with tabbed layouts.
Place CG elements into photo backgrounds. (video: 1:05 min.)
Get single-step data transfer with 3ds Max.
Choose from compositing options in 3ds Max.
Use containers to override object properties.
Extend and customize 3ds Max with the SDK.