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Toolsets for character creation and digital animation

Maya® software enables you to tackle challenging character creation and digital animation productions. Maya provides powerful integrated 3D animation, modeling, simulation, effects, and rendering tools on a robust and extensible CG pipeline core.

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    Dynamics & effects

  • Bifrost procedural effects platform New

    Create photorealistic, dynamic simulation and rendering of liquids.

  • XGen Arbitrary Primitive Generator New

    Generate curves, spheres, and custom geometry on the surface of polygon meshes to create fur, feathers, foliage, and more.

  • Bullet Physics New

    Create large-scale, highly realistic dynamic and kinematic simulations with the enhanced open-source Bullet plug-in delivered in conjunction with AMD.

  • Maya nHair

    Create highly realistic hair and other curve-based dynamics.

  • Maya nParticles

    Simulate a wide range of complex 3D dynamic effects.

  • Maya nCloth

    Create realistic clothing and other deformable materials using an integrated toolset.

  • Maya Fluid Effects

    Simulate and render highly realistic atmospheric, explosive, viscous liquid, and open water effects.

  • Rigid and soft-body dynamics

    Create convincing simulations of multiple rigid and flexible objects.

  • Maya Fur

    Create realistic fur, short hair, wool, and grass.

    3D animation

  • Geodesic Voxel Binding New

    Produce high-quality, production-ready bound characters in less time, with an innovative new skinning method.

  • General animation tools

    Get specialized 3D animation tools for keyframe, procedural, and scripted animation.

  • Character creation

    Create, skin, rig, and pose believable characters with realistic deformations in less time with Maya 3D animation software.

  • Reusable animation

    Reuse, recycle, and adapt existing characters and animation to save time.

  • Camera Sequencer

    Accelerate previsualization and virtual moviemaking production.

    3D modeling

  • Streamlined retopology toolset New

    More easily optimize meshes for cleaner deformations and better performance.

  • Polygon modeling New

    Enjoy more reliable and faster polygon modeling with better Booleans, enhanced beveling, and deeper integration of the Modeling Toolkit.

  • OpenSubdiv support New

    Get faster draw performance, displacement map visualization, and RenderMan matching for subdivision surfaces with support for OpenSubdiv libraries.

  • UV toolset New

    Quickly create and edit complex UV meshes, and get faster results when working with tiled texture sequences.

  • Polygon and subdivision mesh modeling

    Use a production-proven and intuitive 3D character modeling and environment modeling toolset for creating and editing polygon meshes.

  • Surface modeling

    Get two methods for creating mathematically smooth surfaces using relatively few control vertices: NURBS and hierarchical subdivision surfaces.

  • UVs, normals, and color-per-vertex

    Create and edit UVs, normals, and color-per-vertex data. Extra data is required for software, interactive, or in-game 3D rendering.

    Pipeline integration

  • Scripting and API

    Create Maya scripts and write plug-ins to increase efficiency, customize features, and differentiate your work.

  • 2D and 3D integration

    Take advantage of streamlined workflows for 2D paint, vector, editorial, and certain compositing applications.

  • Data and scene management tools

    Efficiently manage large data sets with specialized tools and workflows.

  • Scene Assembly tools for smarter data

    Create large, complex worlds more easily.

  • Advanced file path handling

    Quickly diagnose and fix broken file paths with a File Path Editor, and work with nonlocal data with URI support.

    3D rendering & imaging

  • Color management (Extension 1)* New

    Preserve creative intent throughout lighting and rendering workflows with a sophisticated new color management system.

  • ShaderFX New

    Easily create advanced HLSL, GLSL, and CgFX viewport shaders with the ShaderFX real-time visual shader editor. 

  • Ptex support in mental ray New

    Render Ptex texture files in mental ray for Maya.

  • Integrated renderers

    Get a choice of integrated renderers in addition to the native Maya software renderer.

  • Painting in Maya

    Use intuitive brush-based tools.

  • Toon Shader

    Transform 3D scenes into compelling cartoon animations rendered with nonphotorealistic styles.

  • Next-gen viewport display and shading (enhanced)

    Work in a higher fidelity high-performance interactive environment to edit assets and images in less time.

  • Rendering, shading, and camera features

    Take advantage of 3D shading, rendering, and camera features.

  • Maya Composite

    Get the benefit of a fully featured, high-performance, high dynamic range (HDR)-capable compositor.

  • Professional camera tracking

    Extract accurate 3D camera and motion data from live-action sequences and insert CG elements into a scene using MatchMover software.

*This feature is exclusively available as part of the Maya 2015 Extension 1 release to customers on active Maintenance or Desktop Subscription.