huYvmMOMxYVqIMgn4xMDoxOjBzMTt2bJ
Instructional Demo    AS323071
Unity’ed We Stand with Revit and BIM 360
huYvmMOMxYVqIMgn4xMDoxOjBzMTt2bJ
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Description

Importing a Revit model and all of its BIM (Building Information Modeling) data into Unity can be a difficult and time-consuming process, possibly requiring multiple plug-ins. This session will explore optimum workflows to connect, organize, and optimize Revit projects using a single platform. The result will empower project teams to work toward proactively building interactive architecture, engineering, and construction (AEC) models with smooth BIM data imports, and quickly assemble virtual reality (VR) visualization experiences. When imported, some of the Revit data (like BIM and materials) could be lost, creating additional work. We’ll talk about streamlined workflows that let Revit data flow smoothly into Unity via BIM 360 software, without the use of plug-ins, in an easy and efficient fashion. This collaboration will make it much easier for AEC developers to quickly assemble VR visualization experiences, such as immersive and interactive walk-throughs and lifelike models, at any stage of a project.

Key Learnings

  • Learn how to create optimum workflows to connect, organize, and optimize Revit projects using a single platform
  • Learn how to proactively build interactive AEC models with smooth BIM data imports
  • Learn how to quickly assemble VR visualization experiences
  • Learn how to assemble immersive and interactive VR visualization experiences at any stage of the project

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