Looking to take your presentations to the next level, but think it’s too much work? Wish there was a better way to show your designs or make them interactive so your clients can really understand the space or design? This session is for you. We will go over how to use the Live Design tools of Stingray game engine and Autodesk LIVE to easily bring your Revit software models into an interactive medium, on the desktop, in virtual reality (VR), and even mobile. Bringing architecture, engineering, construction, and owner-operated models into a game engine isn’t something new. But one of the big problems has always involved the complexity of converting our Building Information Modeling (BIM) / CAD data and maintaining any materials we may have applied. These tools solve those issues. After a general overview of what these tools do, and the pros and cons involved, you will know how to work with Stingray game engine and Autodesk LIVE to streamline the process, and show how easy it is to take your designs into VR, or quickly create a space that can be explored and rendered. This session features Autodesk Stingray, Autodesk LIVE, 3ds Max, and Revit. AIA Approved
- Learn how to easily take your Revit models into Stingray and Autodesk LIVE for interactive walk-throughs
- Learn how to animate elements based on things like proximity or button presses
- Learn how to light your scenes for better results
- Learn how to publish your scene and model to different platforms, such as PC, virtual reality, and mobile platforms
Peter Marchese is a senior technology evangelist at Microdesk, specializing in assisting organizations with implementing Building Information Modeling (BIM) processes, and understanding and implementing new and upcoming technologies to enhance coordination and differentiate skills and offerings.