Article
Article
Article

Integrating Visualization and Design with Real-Time Rendering | Petr Mitev

Share this Article

Integrating Visualization and Design with Real-Time Rendering

Visualization can be an efficient, integral part of the everyday design process



 

3D and immersive visualization have changed the game in the AEC industry, enabling architects to showcase their designs for collaborators and clients in a holistic, experiential way without drawing by hand or building a model. But the process takes time, both for the visualization artist to work and then to render the result. That often means pausing the design process while producing the visualization or reconciling changes later. Petr Mitev of Enscape shares how real-time rendering with new tools enables designers to create high-quality visualizations without the need to export, rework, or touch up their models. 3D and VR explorations can be part of the everyday design process, not a detour, enabling teams to engage stakeholders and build consensus as they work.

About the speaker

Petr Mitev is head of AEC Technology at Enscape, where he focuses on creating software that improves design and delivery for the built environment. Trained as an architect, he has also worked at KieranTimberlake and NBBJ, combining design experience with a passion for empowering technology.

Related learning

Learn more about real-time visualization in AEC with these AU resources.

How to Use Real-Time Visualizations throughout the Architectural Workflow

Phil Read leads this discussion about the possibilities for real-time rendering with Enscape. Being able to produce high-quality renderings with the push of a button—and even see the rendering side-by-side with your CAD or BIM model—enables teams to shorten feedback cycles and answer questions as they arise using BIM data.

Next-Level Visualizations with Revit Advanced Materials

Dan Stine shows you how to use new features in Revit, including advanced materials and the new realistic mode, to create impressive still images and immersive VR experiences in real time.

The Power of Reality in Rich, Volumetric, VR Real-Time Experiences

Follow the workflow to turn real-world locations into immersive VR experiences, from reality capture through post-production, preparation in Maya, and final import into the Unity game engine.