• Tip Tuesday: Using select other to make selections easy in Fusion 360

     Ever wanted to select something that is on the back side of your model, without needing to spin your model around, hiding and unhiding bodies over and over? Oh yeah...you can, with Select Other.


  • Develop3D Live was April 15th and a few of us were there

    I attended the 3rd anual Develop3D live confrence.I captured a few pictures and thoughts from the day.


  • Your Fusion 360 Ideas in Action

     The IdeaStation is the best way to have your voice heard to improve Fusion 360.  Read on to learn what it is, how you can drive change and see how other users have helped sculpt the future of the product.


  • Tip Tuesday: 5 tips to prep your Fusion 360 designs to render in KeyShot

     If you already have KeyShot and Fusion 360, then your rendering jobs just got a whole lot easier and faster. Here are 5 useful tips on how to get beautiful KeyShot renderings from your Fusion 360 designs. 


  • Behind the Designs: Gus Petrikas

     Meet Gus Petrikas. By day, bicycle builder and by night, designer and new company owner.  Gus talks about startups, design mentors, biscuits, music and more in our first edition of Behind The Designs.   


  • Freshman Five: Top 5 Frequently Asked Questions From New Fusion 360 Users

    Just getting started with Fusion 360? Our FAQ will address the common questions by fellow beginners from file management to 3D printing, custom settings and more.


  • Inventing the Future: AMP’D Gear & Monkey Likes Shiny

    AMP’D Gear and Monkey Likes Shiny collaborated quickly and inexpensively to design the next-generation, all-terrain prosthetic leg in Autodesk Fusion 360. 


  • Tip Tuesday: 3 ways to select an area in Fusion 360

     You may have noticed that area selecting a model from top left to bottom right may behave differently than area selecting a model from bottom right to top left; that's because it IS different. Click through to see how to better use the 3 ways of area selection. 


  • Tip Tuesday: Making Real Threads in Fusion 360

     Modeling threads on a part is literally as easy as clicking a button in Fusion 360. Here is how do it! 


  • Bike Design Project: Ultimate urban utility bike

    We love bikes, their functionality, and the freedom to explore on the Fusion 360 team. But most of all we love the design. That’s why we’re supporting The Oregon Manifest Bike Design Project, a contest to design and build the ultimate urban utility bike. Five of the country’s most innovative design firms and bike builders will…


  • FrankenTech Challenge 3: Wristwatch + Smartphone

    Announcing the third design problem for the FrankenTech Challenge: Fuse a wrist watch and a smartphone. What can you come up with?


  • Tip Tuesday: 5 good-to-know preferences

    In case you haven't noticed, there are a bunch of useful options in Fusion 360 Preferences that can better your Fusion 360 experience. Here are 5 that are good to know. 


  • Tip Tuesday: Bust a move…command

    Theres more to the move command than you might think. Click through to find out how you can use it as a direct modeling tool that can be more powerful than the press-pull command. 


  • Design Challenge: FrankenTech challenge 2

     What happens when 2 ordinary gadgets are fused together into one extraordinary 3D design? Test your creativity and design skills with this challenge for students (though anyone can partipate). Different project every 2 weeks.


  • Fusion 360 is different than the rest (Discuss)

    Fusion 360 is working to help you design differently.  There is plenty of talk going on about what people want and need from their design tools.  Over the last weeks I have been watching a thread in the Solidworks forum and thought we would set a few things straight.