Want to be the next Tony stark? Then this session is for you to explore the never before xR buyer's guide with a quick overview of VR/AR industry workflows, ensuring optimum immersive as well as augmented experiences. As the VR/AR industry advances towards innovative solutions with tethered and untethered VR gear, a wide array of tools, apps and software, the consumer and end-user need to make informed decisions to buy and use the right gear or apps or software for their custom design needs. This class will offer a deep dive into the best VR gear (headsets - wired and wireless, cyber-shoes, haptic gloves, etc), discuss top-notch VR/AR tools, and most importantly discover compatibility with our Autodesk software. If you’re looking for information on the best combinations of all of the VR essentials to suit your budget, then this session is your 'one-stop shop' with recommendations serving as an expert buyers guide, offering bonus reviews and pros and cons.
This class will cover taking an architectural Revit model to 3ds Max software and then doing the optimization. We’ll then use it effectively in Unity for the ultimate augmented reality (AR) / virtual reality (VR) experience.