This class will showcase the Stingray gaming engine's augmented reality (AR) and virtual reality (VR) pipeline, and demonstrate how we can use Forge software to power collaborative AR/VR experiences on various platforms. We'll give an overview of how to implement efficient stereo-rendering pipelines in modern real-time renderers to use with today's AR and VR devices, as well as how to work with these devices in Stingray. Finally, we will showcase a demonstration using Forge to load models in an AR application on the fly.
- Understand how modern real-time renderers work with AR and VR devices
- Learn how to use Stingray to create useful, immersive AR applications
- Learn about how Forge can be used to power AR and VR experiences
- Understand more about Windows Mixed Reality and how to create intuitive workflows for working with your AR or MR devices