Adding vehicles to any large-scale highway or roadway visualization animations can be a daunting and laborious task. Representing accurate traffic patterns and vehicle movements would often be impossible without hand-animating hundreds or thousands of cars (not usually a viable solution). Using VISSIM traffic data and 3ds Max Civil View extension, it’s possible to automate much of the process, as well as to have an accurate and visually correct simulation that’s easy to update as changes to the model or traffic data occur. This class will cover the basic steps of integrating the traffic data; provide some tips and tricks for the vehicles; and pass on efficient workflows for animating, rendering, and revising during the lifecycle of a project.
- Learn how to bring in VISSIM traffic data to 3ds Max using the Civil View extension
- Know how to work with traffic engineers to get the required files and data for Civil View
- Learn how to track vehicles to roadway surfaces, bridges, and ramps
- Learn how to update and revise traffic data automatically using 3ds Max Xref files