AU Class
AU Class
class - AU

The Making of a Virtual Film for Architecture and Real Estate

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    Description

    The class will go through the different steps of developments of a virtual-reality (VR) experience applied to the field of architecture and real estate. The class will discuss planning, scripting, storyboarding, prototyping, shooting for VR content, shooting aerial content for VR, producing 3D computer-generated content, and tracking live-action spherical content for VR. We’ll also discuss visual effects, compositing, and post-production for VR content. We’ll cover the planning and implementation of the experience—the distribution of the experience. This session features 3ds Max and Autodesk Stingray. AIA Approved

    Key Learnings

    • Learn about preproduction: planning a VR experience
    • Learn about production of VR content—3D and live action
    • Learn about post-production in VR
    • Learn how to implement and distribute a VR experience

    Tags

    Product
    3ds Max
    Industries
    Architecture
    MEP engineering
    Structural engineering
    Film and TV
    Media and entertainment
    Topics
    Digital Artist
    Architect
    Visualization
    Animation
    AR/VR
    Virtual Reality
    Visual Effects
    Distribution
    Prototyping
    Storyboarding
    Animation & Visual Effects