This class is for the AutoCAD user who would like to start creating 3D game environments and objects.
Learn how to integrate data from AutoCAD Civil 3D, Infraworks and Revit so that it can be used in game engines to create beautiful renders quickly.
Game engines provide a wide range of benefits to engineering firms and this class will explain how to get started using them that is easy and affordable.
Correlating the use of procedural VR environment generation in Games Industry to Construction industry
Learn how to use the Stingray 3D game engine to quickly and easily create a high quality, interactive visualization where owners are able to explore design...
Learn how you can incorporate the entrepreneurial spirit and skills in your curriculum and help your students be prepared for indie game design.
Gamers and programmers have found tools to speed up their input and performance, I'll show you why and how you should use them for design software
In this class, we will demonstrate the differences and similarities between rigging for games and rigging for film. We will cover the challenges associated...
Modeling, Lighting, and Rendering Tiling Textures in 3ds Max for Design Visualization and Games
We will take you on a journey through the innovative design process in large railroad projects to show what we are doing and how we pushing things beyond...