This class will help to demystify mental ray rendering and present it in a simple way. The class will review seven different design workflows that users will face when rendering with mental ray. It is targeted at Autodesk 3ds Max Design software users who have a good understanding of the 3ds Max Design interface and basic understanding of rendering and photorealistic rendering workflows. This is a rerun class from last year's AU.
- Handle global illumination settings for flicker-free animations
- Increase your understanding of mental ray for the most common design and visualization scenarios
- Fine tune mental ray indirect illumination settings to achieve high-quality renderings for interior and exterior scenes