This session focuses on building customized rendering workflows in the Dynamo 3D Background Viewport, allowing very efficient display of geometries. Furthermore, by tracking the mouse position in the 3D viewport, interesting ways for users to directly manipulating the 3D objects can also be done! This will open up many possibilities for integrating exciting computational design algorithms into Dynamo, especially those that relies on iterative algorithms commonly found in computational geometry, optimization, simulation, machine learning, etc... An example of what can be achieved with this kind of approach is DynaShape, which features real-time interactive physical and geometric constraint solver.
- Learn how to build an extension from scratch
- Work with other Dynamo developers
- Learn how to build Dynamo from source
- Build community
Long Nguyen is a computer scientist with special interests in Computational Design, Generative Architecture, Computer Graphics, Digital Photography and lightsabers. Previously graduated from the University of Cambridge and currently based at the University of Stuttgart, Long is a very active researcher and lecturer in Computational Design. He has a passion for promoting computational design within the AEC industry and especially the BIM community. He develops tools for the Revit/Dynamo platform, as well as Rhino/Grasshopper. His main languages are English, Vietnamese, C++, C# and Python