In visual effects (VFX), there are many challenges that commonly come up. There is also a necessary set of skills required to accomplish 99% of the projects we take on. In this class, we will take a look at many of the key effects techniques that are used in Autodesk® 3ds Max® software. We will cover initial shot setup, look at tips, tricks, and processes, and discuss scripting and other areas of effects. We will also talk about many commonly used effects such as fracturing, simulating rigid bodies, and creating explosions, fire, smoke, and magic effects. All of these are techniques from recent feature films and approached in a way to provide strong basic knowledge that you can apply to a majority of the challenges that come up day to day in visual effects. The class will cover earthquakes, building destruction, fire, smoke, explosions. We will also provide some advanced rendering and compositing techniques as well as theory and workflow information.
- Explain workflow processes and scripting tools for rendering and the creation of various effects
- Create high-end Hollywood AAA movie FX
- Fracture and create realistic destruction of surfaces, buildings, and other VFX shots
- Create realistic fire, smoke, and explosions VFX for film production
Allan McKay is an award winning Visual Effects Supervisor and Director, originating from the Gold Coast of Australia, now living in Los Angeles in the United States, working for over 16 years - for Hollywood studios including Warner Bro’s, Prime Focus Company – Frantic Films, Emmy award winning Digital Dimension and Oscar nominated Blur Studio, as well as George Lucas’ Emmy award winning company Industrial Light and Magic. Working primarily on Hollywood films, some of his more recent effects sequences have been for Transformers 3, Looper, Flight, Priest, The Last Airbender, Superman Returns, Dracula 3D, Daybreakers, Blade Trinity, Exorcist: The Beginning, Paycheck, Scooby Doo 2, and dozens of other feature films. In addition to being tied to various Oscar and Emmy award winning projects, Allan has been awarded as an Autodesk Max Master.