This is how your idea goes from a post in the IdeaStation to a spanking…
IdeaStation Update September 2016
It’s been awhile since Mike Prom (and his newborn baby, now a lot bigger!) updated us on how the IdeaStation is going, so I’ve taken the liberty to do it this time around. With the new process in place, we’ve been reading through many of your highly voted ideas, discussing as a team, leaving our comments, and marking them with the appropriate status.
Balancing Problem Vs. Solution
When we review ideas, we tend to focus more on the problem that you are pointing out, rather than just the proposed solution. Why? Because Jump to Conclusions Mat. But seriously, it prevents us from jumping into a specific design experience that may not be the best when taking into account the overall direction of the product and it’s experience. I’m not saying that we don’t consider your idea for a solution though, some of your suggestions are incredibly creative and that’s the power of crowd sourcing ideas! We evaluate each one and lay all options on the table to make sure whichever one we choose, we are providing the best solution.
Let’s see what we’ve accomplished in the past 3 months.
33 Ideas have been marked as Implemented
Some of these ideas are older ideas that we’ve just marked as implemented, and some are new ones that just got released. Others may have been implemented as a similar variation or as a first phase of a multi-phase project but solves the same problem.
17 Ideas have been Accepted
These ideas are now part of a project that our development teams are working on, or are already being worked on as a slightly different variation, yet still solving the same problem. Many of these are coming in the next few updates, or at least within the next 6 months. Woohoo!
42 Ideas are Future Considerations
We’ve all done this. We’ve all said it, at some point, when we find something missing in a piece of software.
“It would literally take them 5 minutes to do”.
Sure, there are things that we can just knock out and get on with our lives, yet many times it’s not as easy as it looks. Changes in software development need to be prioritized against other work in the backlog, and may have to bump other important work down depending on it’s own importance. This takes time, not to mention the research (if needed), development, testing, and integration that follows.
Custom Shortcut keys have been a popular idea that we see come up every now and then. We love this idea, and trust me, I want this as bad as you do. This project is in our backlog, however we’re not confident enough to give a time estimate on when it’s coming yet.
Using multiple sketches as a single Splitting Tool has been getting lots of votes, and why not? It’s a great idea. We have this prioritized on our back log and will keep you all updated on its progress.
Pressing ESC to stock current tasks would be tremendous, we couldn’t agree more. Good news is that we have been working on providing the ability to interrupt compute. Unfortunately, it’s proven to be a rather large task. We’re implementing some core framework changes that should make this possible, but we’re not yet close enough to provide a date.
The ability to sort and group features in browser folders have a ton of votes, and we agree, we need this. This is in our backlog as we are currently working on building browser folders.
With this context, here are the other great ideas that we would love to do, and are considering for future updates.
We have 370+ Ideas Implemented thanks to you!
“When you do something right, people won’t be sure you’ve done anything at all” – God from Futurama.
I’m a firm believer of that quote (also a huge Futurama fan). There are times it may not seem like we did much in a given update, but rest assured, there are tons of fixes and improvements that happen behind the scenes. We want you to have the latest, while having it be better, faster, and more stable. We will continue to implement ideas and this number will only get higher and higher. Thanks for being such an awesome community! Upward and onward!
Keqing and the Fusion 360 Team