Understanding Compute Options for Mirror and Pattern in Autodesk Fusion

Shannon McGarry July 21, 2026

7 min read

Avoid broken mirror and pattern results in Fusion by learning when to use Optimized, Identical, or Adjust compute options for accurate outcomes.

Autodesk Fusion Logo

Elevate your design and manufacturing processes with Autodesk Fusion

When working with mirror and pattern features in Fusion, you’ve likely encountered a frustrating scenario: you select the default “Optimized” compute option, the preview shows exactly what you want, but when you click OK, the result doesn’t match your expectations. Understanding the three compute options available can help you choose the right one from the start and avoid these issues.

The three compute options

Fusion offers three compute types when creating patterns and mirrors:

Each option handles geometry differently and is suited for specific situations. Let’s explore how each one works and when to use it.

Optimized: Fast but limited

Optimized is the default compute option and the fastest of the three. It creates identical copies by patterning the feature faces rather than recalculating the entire operation.

When optimized works well

This option is great for simple geometry that connects parts repeated multiple times in a design, especially when your timeline frequently changes. The faster recompute time makes it ideal for designs in active development.

When optimized fails

Consider a simple example: you create an extruded column with a join operation on top of a base cube, then pattern it in a 3×3 grid. The preview shows nine columns as expected, but the result only produces three.

Why does this happen? Fusion cannot calculate how the faces create a body without including the same face from the original base cube that wasn’t selected in the pattern. Optimized only patterns the selected feature faces, so it lacks the geometric information needed to properly join the patterned features to the base.

Identical: More reliable, still fast

The Identical compute option offers a middle ground between speed and reliability. It creates identical copies by replicating the results of the original features rather than just patterning faces.

Key characteristics

When you use Identical on that same 3×3 column pattern, you get all nine columns as shown in the preview. However, there’s an important distinction: each patterned instance becomes a separate body. Only the original column joins to the base cube. The other eight columns are standalone copies of just the column geometry.

The Identical option computes the shape of the object rather than the complete operation, which means join operations from the original feature don’t carry through to the patterned instances.

Best use cases

Identical is ideal when you’re creating geometry that’s likely to change during design iteration. It’s more reliable than Optimized and less likely to cause errors, while still maintaining good performance.

Adjust: Maximum flexibility, maximum computation

The Adjust compute option is the most powerful and computationally intensive choice. It creates potentially differing copies by patterning both the features and calculating their extents or terminals.

How adjust handles operations

Using the same column pattern example with Adjust produces interesting results:

Adjust mimics the join operation of the original feature, applying it intelligently across the pattern. This requires significantly more computational power but handles complex situations that the other options cannot.

The power of adjust with offset features

Adjust becomes particularly valuable when mirroring or patterning features that use offsets from surfaces.

Consider this example: you have a solid block with a curved bottom surface. You create a hole using an extruded cut with a 10mm offset from that curved surface. When you mirror this feature across a midplane:

The Adjust option recalculates the offset relationship, creating a hole that properly follows the curved surface geometry on the mirrored side. This intelligent adaptation to the geometric context makes Adjust essential for complex designs.

Choosing the right option

Here’s a quick reference for selecting the appropriate compute type:

Compute OptionSpeedReliabilityBest For
OptimizedFastestLimitedSimple geometry, large patterns, frequently changing designs
IdenticalFastGoodGeometry likely to change, when you need separate bodies
AdjustSlowestHighestComplex situations, offset features, when operations need to adapt to context

Universal application

These compute options work consistently across all pattern and mirror types in Fusion, including:

Whether you’re creating a simple linear array or a complex circular pattern, understanding these compute options will help you achieve the results you need on the first try.

Getting started

The next time you create a pattern or mirror in Fusion, take a moment to consider which compute option best fits your situation. Start with Identical as a reliable default, use Optimized when performance matters and geometry is simple, and reach for Adjust when you need features to intelligently adapt to their geometric context.

By selecting the right compute option from the start, you’ll spend less time troubleshooting unexpected results and more time designing.


Frequently asked questions

What are compute option in Fusion patterns and mirrors?

Compute options control how Fusion recreates geometry when you mirror or pattern features. The three options, Optimized, Identical, and Adjust, determine whether Fusion copies faces, replicates results, or recalculates full feature operations.

Why does my Fusion pattern preview look correct but the final result is wrong?

This usually happens when using the Optimized compute option. The preview shows a visual approximation, but the final result may fail because Optimized only patterns selected faces and lacks full geometric context for joins or interactions.

What is the difference between Optimized, Identical, and Adjust in Fusion?

Optimized: Fastest, patterns faces only, limited reliability
Identical: Replicates feature results, more reliable, creates separate bodies
Adjust: Recalculates full operations, highest accuracy, slowest performance

When should I use the Optimized compute option in Fusion?

Use Optimized for simple geometry, large patterns, and designs that change frequently where performance matters more than complex feature interactions.

When should I use the Identical compute option in Fusion?

Use Identical when you need more reliable pattern results and expect geometry to change. It’s a good default choice for most workflows but may create separate bodies instead of joining them.

When should I use the Adjust compute option in Fusion?

Use Adjust for complex designs, especially when features rely on offsets, surfaces, or need to adapt to surrounding geometry. It ensures operations like joins and offsets behave correctly in patterns or mirrors.

Do compute options work the same across all pattern types in Fusion?

Yes. Optimized, Identical, and Adjust behave consistently across rectangular, circular, path patterns, and mirror features.

What is the best default compute option in Fusion?

Identical is often the best default. It offers a balance of performance and reliability without the limitations of Optimized or the heavy computation of Adjust.

Full-access Fusion Trial
Unlock all of Fusion's advanced features and functionality - free for 30 days.

Get Fusion updates in your inbox

By clicking subscribe, I agree to receive the Fusion newsletter and acknowledge the Autodesk Privacy Statement.