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Revit and 3ds Max Workflows Using Iray for Realistic Rendering

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    Back by popular demand! Learn how to maximize the productivity between designing in Revit software and rendering in 3ds Max software with NVIDIA’s iray rendering engine. Discover all the settings and tricks regarding how to properly set up a Revit software model to make the transition into 3ds Max software as effective as possible. Once in 3ds Max software, all the work done in Revit software will transfer over, enabling more time for rendering and less time spent worrying about the design. NVIDIA’s iray rendering engine, which takes advantage of the graphics processing unit (GPU), will enable realistic renderings with very minimal effort. The simplicity, accuracy, and speed of iray with NVIDIA GPUs remove all the nuance of typical rendering engines. All of this combined will create a streamlined workflow for teams, which will enable them to create and iterate renderings of your designs in a demanding production environment.

    Key Learnings

    • Learn how to effectively set up models in Revit for rendering
    • Learn how to set up a direct link between Revit and 3ds Max
    • Learn how to manage lighting, cameras, and materials inside of 3ds Max
    • Learn how to effectively output quality renderings using iray inside of 3ds Max