The future of design visualization will be interactive. Come to this M&E Innovation Forum and hear from our panel of experts—Taylor Cupp, Mortensen Construction; Jose Sanchez, USC School of Architecture; and Brian Pene, Autodesk —who will discuss how viewing, interacting with, and even simulation and testing of design data is changing, becoming more interactive, more intuitive, and more powerful, thanks in part to new technologies like high-quality game engines.The session will be followed by a cocktail reception.
Brian Pene is a senior principal researcher for the office of the CTO at Autodesk. He explores the intersection of emerging technologies and market trends to provide Autodesk with potential directions for innovative design, business, and technology solutions. His projects have included applications in augmented and mixed reality, real-time 3D visualization and simulation, virtual worlds, learning tools, and computational design.
Jose Sanchez is an architect, programmer, and game designer based in Los Angeles, California. He is a partner at the startup Bloom Games and director of the Plethora Project, a research and learning project investing in the future of online open-source knowledge. Sanchez is also an assistant professor at USC School of Architecture.
<p>Taylor Cupp is a senior integrated construction coordinator for Mortenson Construction. He provides insight into Mortenson's use of technology in construction, and standardizing the tools and processes for implementing BIM into the field and project closeout. Cupp is currently working on a large hospital project, and is a key member of Mortenson's initiative to reduce the time and cost of construction through advanced technology.</p>