Technology is transforming the way we design and construct everything, from buildings to cities and the infrastructure that connects them together. The rise of reality capture, cloud computing, gamification, and social and mobile platforms as well as building information modeling is dramatically extending how the AEC industry creates value. But product and service advances are by themselves not enough. To drive innovative projects, we need to move from designing objects to designing complete systems. Join leading industry innovators as they demonstrate the power of collaborative, integrated, holistic design and construction.
- Be inspired to think and work differently.
- Learn about Autodesk's technology vision including BIM, building, and infrastructure.
- Learn from examples of holistic strategies that help with the move from objects to systems-thinking.
- Learn from a specific example of cross-industry collaboration and looking "outside".
Bruce Bell is founder and managing director of FACIT, overseeing all aspects of the company. Drawing on a broad education and work history, he is actively involved with software manipulation, parametric design, digital fabrication and architectural design. An artist by training, Bruce joined Foster and Partners in 1999, providing 3D design development and imaging for key projects such as Albion Riverside and Chesa Futura. After completing the Design Products MA at the Royal College of Art, he worked with Ron Arad, Arup Associates, artists Olafur Eliasson, and Antony Gormley. From 2004 to 2009, Bruce ran the architectural partnership Willson & Bell before leaving to head up FACIT.
Eddy Krygiel is a registered architect and a LEED Accredited Professional at HNTB Architects headquartered in Kansas City, Missouri. With over 13 years of architectural experience, Eddy's background includes many facets of design, construction documentation, and construction administration. In addition, Eddy is familiar with the advanced integration of technology in practice including the latest software and program systems, which ensures maximum performance on all of his projects. He has been using BIM to complete projects ranging from single-family residences and historic remodels to million-square-foot office buildings. Eddy is responsible for implementing BIM at his HNTB and consults for other architecture and contracting firms that are looking to implement BIM. For the last 5 years, he has been teaching Revit to practicing architects and architectural students in the Kansas City area and has lectured around the nation on the use of BIM in the construction industry. Eddy also co-authored several books on BIM including Green BIM and Mastering Revit Architecture.
Stone Librande has worked in the game industry for over 10 years on games such as Diablo 3 and Spore. He is currently the Creative Director at EA/Maxis where he lead the design of the newest SimCity game. In addition to his full-time job, he also teaches game design courses at Cogswell College in Sunnyvale, California, and runs design seminars at the Game Developers Conference and at other locations around the world.His walk-in closet holds more than 300 card and board games, including 30 that he has designed himself. He has been employed as a game designer, art director, video producer, software engineer, and free-lance illustrator. On weekends he is either teaching a game design course at Cogswell College in Sunnyvale, California, or creating his own custom card and board games.
Neil Hrushowy is the acting manager of the City Design Group (CDG) in the San Francisco Planning Department. The CDG's primary function is placemaking and its portfolio includes projects that range from the microscale of the parklet to the neighborhood-wide scale of a public realm plan. Current projects include Castro Street, Jefferson Street, Mission Street, Portsmouth Square, Persia Triangle, and Haight-Ashbury. Throughout its work, the CDG emphasizes a human-focused design that builds upon how people perceive and use public space. Neil is also the lead urban designer for the Better Market Street Project, an interagency effort to redesign Market Street from the Bay to Octavia Blvd. As part of Better Market Street, Neil is working with the Mayor's Office of Civic Innovation to bring emerging technologies to Market Street to enhance the urban experience and explore how technology can positively contribute to the public realm.