AU Class
AU Class
class - AU

Flame on the Cloud: Remote Production Without Compromising the Quality

Share this class
Search for keywords in videos, presentation slides and handouts:

    Description

    With all the challenges we’re facing during the pandemic, we’ve realized how constrained we can be when our access to our production site or office is limited. In this class, we’ll discuss how we can cost-effectively become productive again, and how we can increase our collaboration without compromising the quality of our work. Find out how Flame on Cloud can help you achieve this and incorporate this workflow with your visual effects pipeline, whether you’re in the office or off site.

    Key Learnings

    • Learn how to deploy stand-alone Flame products on AWS instances.
    • Discover how Flame can collaborate with other Flame products (Flare, Flame Assist).
    • Learn how to centralize the project data and increase the productivity using Burn nodes.
    • Learn how to cost-effectively implement this into your VFX pipeline or workflow.

    Tags

    Industries
    Media and entertainment
    Topics
    Collaboration
    Visualization
    Software Development
    Animation & Visual Effects
    People who like this class also liked
    3D Design Reviews On-Demand with VRED and AWS
    Instructional Demo

    3D Design Reviews On-Demand with VRED and AWS

    Flame on the Cloud: Cloud-Based Collaborative Workflow with Moxion
    Industry Talk

    Flame on the Cloud: Cloud-Based Collaborative Workflow with Moxion

    Shotgun for Production Management in LAIKA's Animated Features
    Industry Talk

    Shotgun for Production Management in LAIKA's Animated Features

    LIVE Design Ecosystem—Using Autodesk Revit LIVE, Stingray, and 3ds Max for Real-Time
    Hands-on Lab

    LIVE Design Ecosystem—Using Autodesk Revit LIVE, Stingray, and 3ds Max for Real-Time

    EPIC Games Presents: How Next-Gen Pipelines in Unreal Engine Enable Faster Iteration
    Instructional Demo

    EPIC Games Presents: How Next-Gen Pipelines in Unreal Engine Enable Faster Iteration

    LIVE Design Ecosystem—Using Autodesk LIVE, Stingray, and 3ds Max for Real-Time Design Viz
    Hands-on Lab

    LIVE Design Ecosystem—Using Autodesk LIVE, Stingray, and 3ds Max for Real-Time Design Viz

    Related theater talks