How to Create Sketches in Autodesk Fusion: A Beginner’s Guide (Part 2)

Brad Tallis January 6, 2026

3 min read

Learn how to create sketches in Fusion with this beginner-friendly guide. Includes steps for selecting planes, using sketch tools, adding dimensions, and constraints.

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Welcome back to our Getting Started with Fusion series! In the last post, we explored the Fusion interface—how to navigate workspaces, toolbars, and the viewport so you feel at home in the software.

Now it’s time to take the next step: creating sketches in Fusion. Sketching is the foundation of every design in Fusion. Whether you’re building a simple bracket or a complex assembly, it all starts with a 2D sketch. In this post, I’ll walk you through the essentials—selecting planes, using sketch tools, applying dimensions and constraints—so you can move confidently into 3D modeling.

Why sketching in Fusion matters

In Fusion, sketches define the geometry that drives your design. A well-structured sketch makes your model easier to modify, ensures accuracy, and sets the stage for parametric control. Mastering sketch basics is key to building robust parts and assemblies.

Step 1: Start a new design

Open Fusion and create a new design:

Step 2: Activate the sketch tool

To begin sketching in Fusion:

Step 3: Understand the sketch environment

Once you select a plane, Fusion switches to the Sketch environment, where you’ll see:

Step 4: Draw basic geometry

Start with simple shapes:

Tip: Use keyboard shortcutsL for Line, R for Rectangle, C for Circle—to speed up your workflow.

Step 5: Apply dimensions

Dimensions control size and relationships:

Step 6: Add constraints

Constraints lock geometry in place and define relationships:

Step 7: Finish the sketch

When your sketch is complete:

Pro tips for better sketches in Fusion

Now that you’ve created your first sketch, you’re ready to turn it into a 3D model. In the next post, we’ll cover how to extrude your sketch into a solid body and explore other key modeling tools.

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