Learning new software can be hard, but there are steps we can take to make it easier. So, if you’re exploring Fusion 360 but coming from a different design tool, I want to show you something that will help.
If you access your preferences, one significant option you should be aware of is the default pan, zoom, and orbit shortcut controls. From there, you can cut down on the learning curve by using the default pan, zoom, and orbit controls from your past software.
These include three options, and if your software isn’t included in this list, you might be able to align with one of the three pre-existing options:
That said, should you choose to learn the default controls, I can almost guarantee that they’ll become second nature in no time at all. To start learning how to Pan, Zoom, and Orbit in Fusion 360, watch the video below:
Here’s a quick recap of Fusion 360 mouse controls:
- To pan, click and hold the mouse wheel button, and move your mouse from side-to-side.
- To zoom, spin your mouse wheel forward or backward, and while doing so, pay attention to where your cursor is (that’s where the zoom center is)! Also, note that you can access your preferences to reverse the default zoom direction.
- To orbit, click and hold the orbit shortcut ( SHIFT key) on your keyboard. At the same time, you hold the mouse wheel button, then move the mouse. Pay attention to whether you’re using ‘constrained orbit’ or ‘free.’
When in doubt, or if you ever find yourself unable to find your model, double click the mouse wheel button, which will ‘zoom to fit.’