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FusionNews for the week of 1/12: A weekly roundup of community news

FusionNews highlights the key things happening in the Fusion 360 Community. New posts every Friday.


From the Fusion 360 Team

Quick Tip: Compare Versions

Want to compare version to version changes in Fusion 360? Then check out this QUICK TIP, where we’ll show an often overlooked tool in Fusion Team!


A Smart Game Board Emerges from the Microsoft Garage

Bogdan Berg created an interactive physical game board using Fusion 360 and the resources of the Microsoft Garage.


3 Great Questions! Scaling, Translate, & Mesh in Fusion 360

How does scaling work? Why are there different options when pattering? And why doesn’t my mesh show up?



Online: 2D CAM Deep Dive –  Explore the CAM workspace and focus on 2D machining operations and best practices on 1/18 at 1 PM EST. Register here.


Online: Fusion 360 Basics –  If you’re new to Fusion 360, here’s a great place to get started! Join us on 1/19 at 1 PM EST to learn the basics. Register here.


Gallery Spotlights

Water Jet Cutting Head by James States

Dual Axis Robot Joint by Lucas Lira

Bike Pedal by Ace Mitrejcevski


Your Ideas from the Fusion 360 IdeaStation

We take your suggestions very seriously as they help to shape Fusion 360, so please share your ideas and vote for new features / enhancements you would like to see. Here are a few submissions from the week:


  • Carrying Stock Between Setups – I want to be able to use the result of operation 2 to use it as stock for the operation 3. Changes on the design or the CAM operations of operation 2 would have to automatically be reflected in the stock for operation 3.
  • Break Link on Move Copy and Pattern – It would be a very good addition if it was possible to always break link in all copy, moves, and patterns.
  • Add Plywood and Beech to the Materials List – It would be extremely useful if these were added to the materials list, as it has a wide range of uses, from aircraft parts to chairs.
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