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Using Fusion 360 and Generative Design to Make Lighter Rockets in Less Time

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    Imperial College London Rocketry is a team of undergraduate engineers learning about aerospace through the design, build and launch of rockets. With the desire to reach space one day, efficiency in both our process and our designs is critical. Follow us as we take you through our journey in preparation for the 2021 edition of the European Rocketry Challenge (EuRoC). EuRoC is an annual rocketry competition hosting university teams from all over Europe with the aim of building and launching rockets to reach a set altitude. Learn the basics of high-powered rocket design and see how we integrate Fusion 360 into our process. We’ll cover the many challenges we faced and the decisions we made throughout a gruelling week-long competition, and you’ll hear how the lessons we learned inform what we do now. Presented by current engineering students, you’ll see the impact of the experience on our personal and professional development, as well as our plans for this year’s edition of the competition.

    Key Learnings

    • Define the steps involved in the design of a high powered rocket
    • Understand the benefits of Fusion 360 for student engineering teams
    • Identify the benefits of Generative Design for design development
    • Explain the challenges involved in successfully launching at a rocketry competition