AU Class
AU Class
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3ds Max to Unreal Engine Fundamentals: Introduction to Real-Time Rendering

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    Description

    In this class, we will demonstrate the wide support for importing into Unreal Engine 4 content that was authored in a range of Autodesk applications. Participants will use Datasmith to import CAD and 3ds Max projects and then deploy them as real-time interactive applications. The class will introduce learners to the mindset of working within real-time rendering technology.

    Key Learnings

    • Understand the process of using Datasmith for Unreal Engine 4 to ingest Autodesk content with a view to real-time rendering
    • Gain a greater understanding of real-time rendering pipelines for Unreal Engine 4
    • See how to use Datasmith for 3ds Max and CAD to ingest 3D content
    • See a demonstration where real-time rendering is used for 3ds Max and CAD data

    Tags

    Product
    3ds Max
    AutoCAD
    Industries
    Architecture
    Aerospace and defense equipment
    Product design and manufacturing
    Topics
    Digital Artist
    Teacher
    CAD Manager
    Art Director
    Product Design
    Project Delivery
    3D Modeling
    Manufacturing Processes
    Rendering
    Project Execution
    Visualization
    Animation & Visual Effects