In this hands-on lab, you learn to use the tools and capabilities of the new Populate feature in 3ds Max and 3ds Max Design. Together, we will put in walk flows and idle areas, adjust flow points and segments, create ramps, and dial in densities, distributions, and direction.
- Identify the capabilities and limitations of the Populate tools
- Master the technique of adding a Populate flow and idle area
- Adjust density, diversity, and direction of flows
- Manipulate flow paths and create ramps