From its humble beginnings 25 years ago, 3ds Max software has emerged to be the most used software for the creation of feature films and episodic television shows, from award-winning AAA to indie games and striking, awe-inspiring design visualizations. As your needs of those industries continue to evolve and blur, 3ds Max software continues to develop with you. In this brief roundtable discussion, the 3ds Max Development Team will share a bit of its history, look at the current state of 3ds Max software, and take a glimpse into its future. Your input and feedback will enrich the conversation and drive the discussion.
- Enjoy a brief look at the history of 3ds Max
- Learn the development process of 3ds Max
- Access the current state of 3ds Max
- Get a glimpse of what the future holds for 3ds Max