784XwcWOnZKJC6lH4xMDoxOjBrO-I4W8
Fusion 360's Unified Modeling Environment
Instructional Demo    CP125426
Lucas Prokopiak
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, Bryce Heventhal
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784XwcWOnZKJC6lH4xMDoxOjBrO-I4W8
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Description

Fusion 360 software blurs the lines between bodies, parts, and assemblies. Fusion 360 software's structure of the design environment enables unique workflows for both bottom-up and top-down assembly modeling. The timeline and browser play integral roles in the architecture of a design. Learn best practices to adjust assembly structure, reuse components in other designs, and create external references. Come to this session to learn Rule #1 while modeling in Fusion 360.

Key Learnings

  • Learn how to master the architecture of Fusion 360 designs
  • Learn how to use different workflows while bottom-up and top-down assembly modeling
  • Learn how to use best practices while assembly modeling in your current design practices
  • Understand the advantages of using Rule #1

Speakers

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Lucas is a Product Manager for Fusion 360. Before joining the Fusion team, he worked as a Design Engineer and Technical Assistant to Autodesk's former CEO, Carl Bass. During his time in that role, he used Fusion to design clocks, chairs, lamps, tables, mechanisms, chess pieces, golf putters and many other adventurous projects. Lucas fell in love with design and manufacturing while working on his BS and MS in mechanical engineering at Stanford. When he's not making things, he's out playing basketball, golf, or exploring San Francisco.
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Bryce Heventhal is the Technical Marketing Manager for Fusion 360. He has 9+ years of CAD and FEA experience, with a B.S. in Mechanical Engineering. When he is not designing he is out rock climbing.
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