Disrupt Disability is a social enterprise that aims to build a community of wheelchair users, designers, and makers who can create wheels that people want to wear. The reason for disrupting the worldwide market of 65 million people who need a wheelchair is that 8 out of 10 of them do not have access to one, either because of a prohibitive price tag or the customisation often needed to suit the user's environment and physical needs. Rachael Wallach is the founder of Disrupt Disability and is a wheelchair user herself. Rachael's vision is to leverage the opportunities now possible using the newest digital design, collaboration and digital manufacturing methods to give users choice and control over the form and function of their wheelchairs. These latest tools and methods have the ability to satisfy the needs of customised, market-of-one solutions, and therefore present an exciting enabler for the wheelchair market where traditional design and production methods are not delivering suitable solutions and products. Fusion 360 has been a cornerstone of the project so far. When Rachael got the opportunity to study at Stanford University shortly after the start of the project her sudden relocation did not affect progress as Fusion 360's collaboration tools, the ability to easily share designs and carry out live review sessions came to the fore. The modular approach to provide customised solutions is framed around the use of a common, structural core module. Development of this core module is central to the structural integrity of the wheelchairs that will be developed from it, so the Simulation environment in Fusion 360 was pivotal to ensuring that this module was fit for purpose before committing to the first prototypes. When it came to designing a seat module where the form of the seat was to be much more closely fitting to the individual the Sculpt environment enabled the generation of the complex surfaces required. The principle of a seat that follows the form of the user is one of the ways of achieving the vision of wearing our wheels as well as ensuring people see the person in the wheelchair, and not the wheelchair itself.
- Collaborating with Fusion 360
- Simulation with Fusion 360
- Digital Fabrication with Fusion 360
- Fusion 360 adoption