Panel    DP23097
Design Computation Symposium
Valentin Heun
[up-A65A3LmmS%2Bb1%2BxobFQFxKw%3D%3D-firstName] [up-A65A3LmmS%2Bb1%2BxobFQFxKw%3D%3D-lastName]
[up-A65A3LmmS%2Bb1%2BxobFQFxKw%3D%3D-firstName] [up-A65A3LmmS%2Bb1%2BxobFQFxKw%3D%3D-lastName]
, Matt Jezyk
[up-AvVKqOUUHbsWR446n2gW5A%3D%3D-firstName] [up-AvVKqOUUHbsWR446n2gW5A%3D%3D-lastName]
[up-AvVKqOUUHbsWR446n2gW5A%3D%3D-firstName] [up-AvVKqOUUHbsWR446n2gW5A%3D%3D-lastName]
+ 7 co-speakers
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Now in its eighth year, the Design Computation Symposium is one of the premier events at Autodesk University.  This year we are broadening the reach of the half-day symposium with the theme: “Ubiquitous Computing: How Computing Is Being Made More Accessible.”  Writing code has traditionally been the realm of computer nerds and scientists.  Today, high-school, middle school, and even elementary school students are learning programming. With the rise of STE(A)M in education and the teaching of Computational Literacy in schools, how is the world changing and what will this current generation come to expect out of design tools in the near future? Mobile devices and new ways of programming are opening up the world of computing to more people.  Instant feedback allows this expanded group of programmers to test their solutions instantly and create better tools. With computational resources that are easier to access, the focus can change from how to write code correctly to what kinds of problems can we solve, which problems are worth solving, and how well can we solve them?  Come hear fascinating stories from inventors, entrepreneurs, architects, and academics about how they are enabling more people to leverage design computation in inspiring ways.

Key Learnings

  • Discover larger trends in digital practice
  • Discover the potential impact of computational literacy education and impacts on the future of design
  • Learn about real-world applications for design computation workflows.
  • Learn how to identify opportunities for design computation in new and traditional workflows.


<p>Valentin Heun is a PhD candidate and research assistant at MIT Media Lab, where his research focuses on new computer interaction metaphors for the physical space. He is interested in transferring benefits from our shared digital experiences to our physical reality. He has been interviewed by online media outlets such as Fast Company, Vice, Verge, Wired, Core77, PSFK, the Daily Dot, Stylepark, Makezine and Boston Globe; received the 2012 SIGGRAPH Asia Emerging Technologies Prize, was awarded by Wired UK to the Smart List 2013, &nbsp;Postscapes 2016 Editors Choice Award for IoT Software &amp; Tools, a finalist for the Fast Company’s 2016 Innovation by Design Award and his work was named by Fast Company as Boldest Ideas in User Interface Design 2015. Currently, he is using his interdisciplinary design and engineering skills to build tools that empower designers. His talk is titled: &nbsp;“The Reality Editor: An Open and Universal Tool for Understanding and Controlling the Connected World.”</p> <p>&nbsp;</p>
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Matt Jezyk is the senior product line manager for architecture, engineering, and construction (AEC) conceptual design products at Autodesk, Inc. He has been in the AEC industry for 20 years and was one of the original architects on Revit software. Jezyk’s group develops new applications like Vasari software, the Dynamo extension, and FormIt software.
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Lilli Smith, AIA is an architect with a passion for re-envisioning the way that buildings are designed. After working for several years as an architect, she joined Revit Technology as a fledgling start up and helped grow it to where it is today in almost every architect’s tool box. She has gone on to work on many Autodesk tools including Vasari, FormIt, Dynamo, Quantum and Project Fractal. Her most recent focus is on Project Refinery: Multi Objective Optimization and Optioneering for Dynamo.
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<p>Phil Bernstein is responsible for leading a team that sets the company’s future vision and strategy for technology as well as cultivating and sustaining the firm’s relationships with strategic industry leaders and associations. &nbsp;Prior to joining Autodesk, Phil practiced architecture as a principal at Pelli Clarke Pelli Architects where he managed many of the firm’s most complex commissions. Phil has taught at the Yale School of Architecture as a Lecturer in Professional Practice since 1988. &nbsp;Phil writes and lectures extensively about practice and technology issues. &nbsp;He &nbsp;will kick off the symposium and introduce the topic and the speakers.</p> <p>&nbsp;</p>
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<p>Rajaa Issa is a member of the Rhinoceros 3D development team with special focus on the field of architectural geometry, solid modeling, parametric design and the rationalization and paneling of complex surfaces. Her recent work at Newschool of Architecture and Design in San Diego involves developing a curriculum that uses computation and digital fabrication as an integral part of the design process in architecture. She organized and co-chaired the first New School Symposium in Computational Design in the Fall of 2015 where she published a case study of her teaching methodology in a paper titled “Essential Education for Computational Design in Architecture”. &nbsp;Her professional work as software developer at Robert McNeel &amp; Associates involves developing intuitive tools to help model and rationalize NURBS geometry. She created a number of architectural and parametric plug-ins including PanelingTools for Rhino and Grasshopper. She also authored a number of papers and manuals including the “Essential Mathematics of Computational Design”. Her talk is titled: “Bits and bytes in Architecture.”</p> <p>&nbsp;</p>
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<p>Martha Tsigkari is a Partner and a member of the Applied Research and Development (ARD) group at Foster + Partners. She is a specialist in a wide range of areas including Performance-driven Design and Optimisation, Interfaces &amp; Interaction, Design-to-production and Fast Feedback &amp; Integration. Her work incorporates the development of simulation tools, the introduction of integrated processes and the creation of physical interfaces. She has provided solutions for hundreds of diverse projects such as the new airport for Mexico City, Lusail Iconic Stadium for the 2022 FIFA World Cup, the new metro stations for Jeddah, UAE’s 2015 Expo Pavilion, the Sheikh Zayed Museum and YachtPlus Boat Fleet. She is a member of the Royal Institute of British Architects, a tutor at UCL and a juror at AA. She has taught, lectured and published on the subjects of BIM, parametric and algorithmic design internationally. &nbsp;</p> <p>&nbsp;</p>
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<p><a href="https://www.intersection.com/">David Gilford is Senior Director of Client Strategy at Intersection</a>, a technology and media company that aims to redefine the urban experience. <a href="https://www.intersection.com/">David leads Intersection’s Connected Communities practice, helping municipalities, real estate developers, and public-private partnerships create connected, responsive communities. </a>He guides clients as they envision new experiences, develop comprehensive plans, and implement technology to unlock new sources of revenue, reduce costs, and improve the quality of life in mixed-use environments. He previously held leadership positions with the City of New York, developing <a href="http://www.urbantechnyc.com/">UrbanTech NYC</a> to support fast-growing companies addressing urban challenges. David frequently lectures on urban innovation, sustainability, and smart cities, including programs at Columbia University, New York University, and the University of Chicago Booth School of Business.</p> <p>&nbsp;</p>
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<p>Fred G Martin is &nbsp;a professor of Computer Science and Director of Student Success for the College of Sciences at the University of Massachusetts Lowell (UML). Martin is a leader in K-12 Computer Science education policy work in Massachusetts and nationally. In 2014, Martin launched CS Pathways (cspathways.org), an NSF-funded collaboration with the school districts of Everett and Medford, MA. Based on MIT App Inventor, the project brings computer science education to middle school students. Students learn computing by making mobile apps for social good — building community and sharing personal passions. This has engaged students who are traditionally underrepresented in computing. &nbsp;His research group develops and studies novel computational environments for learning. &nbsp;His &nbsp;talk title is “Empowering middle schoolers to create data-rich community apps.” </p> <p>&nbsp;</p>
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Ryan conducts building performance analysis through the development of new software tools, workflows, and ways of envisioning data. His work provides critical feedback early in the design process, enabling iterative modeling of multiple design scenarios and addressing issues of shading, heat transfer, ventilation, operational energy, and environmental impact. Prior to receiving his Master of Architecture degree from Yale University, Ryan studied Chemistry and Russian at Amherst College, with a focus on molecular spectroscopy and experimental design and fabrication. At Yale, he was a teaching fellow in architectural drawing and structures, and he conducted research on tall building structural analysis, nation-scale development planning, and sustainability indexing. Ryan has worked for Ziger/Snead Architects and has taught architectural design at Yale and Princeton with Alejandro Zaera-Polo.
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