InfraWorks software ships with a basic selection of 3D assets for populating your models. In this class we will learn effective ways of preparing your own 3D models using applications such as 3ds Max software and Trimble’s SketchUp modeling program. From here we will dive into InfraWorks software and learn how to import your custom assets, arrange them into libraries, and export them for use by other user. We will also demonstrate some effective techniques for using roadways and 3D models to create custom road and rail corridors in InfraWorks software.
- Learn how to prepare a 3D model for import into InfraWorks with the correct materials and scaling
- Learn how to prepare animated 3D models for import into InfraWorks
- Learn how to create and organize custom model libraries in InfraWorks as well as export them for sharing with other users
- Learn how to build roadway assemblies using custom road and rail sections
Mark Kauffman’s animation career stretches back to the wild and wooly days of the early 1990s. In 1995 he co-founded Paradigm Ranch Animation Studios, working on movie and television projects. In 1998 Mark joined the faculty at The Art Institute of Colorado, training students in the animation, graphic design, web, industrial design, and video programs until he left in 2012. In 2003 he joined the Project Visualization Group at Parsons Brinckerhoff (PB), now WSP, serving as the team’s technical lead. As lead he manages all technical aspects of production, manages the render farm, and oversees the group’s research and development and new technology initiatives. In addition to his duties with the Project Visualization Group, Mark serves as a certified 3ds Max software trainer in PB’s Autodesk Training Center, and he is the president of the Colorado AAUGA group, and a founding member of the Visualization Society of Colorado.