Getting accurate quantities doesn't start when you build a material list; it starts at the creation of the corridor assembly. This being said, using subassemblies that don’t depict the true build may yield quantities that are inaccurate. By using Subassembly Composer software, the user can construct a subassembly that will represent truly how the corridor will be built in the field. With the ability to add point, link, and shape codes to the subassembly, the end user can take full advantage of using pay items. Pay items will not only calculate an accurate quantity but can also categorize the quantity into subcategories. This class will walk the user through the process of creating subassemblies with Enumerations, Switches, and Decisions. Then you'll apply codes to the points, links, and shapes of the subassembly for use with the pay items in AutoCAD Civil 3D's code sets.
- Learn how to set up Subassembly Composer
- Learn about points, links, and shapes: auxiliary, codes, expressions
- Learn about decisions and switches: true/false and enumerations
- Learn how to target parameters