3ds Max Design Visualization in VR
Industry Talk    LO-ME08
Alex Horst
Share Share
Comment Comment
Bookmark Bookmark
You must be signed in for this action Sign in
Collapse Expand


Find out how to create a compelling and visually appealing VR experiences with great interactivity using the Autodesk Stingray game engine. Bring your design visualization projects to life with the Stingray design engine, which offers a direct connection to 3ds Max and real-time rendering. Add scene interactivity with user-friendly, node-based tools. VR brings us one step closer to complete immersion into virtual worlds. In this session, you will learn how to optimize your 3D Projects for VR, how to add interactivity and turn VR into a powerful story-telling utility.

Key Learnings

  • Learn how to optimize your 3D Projects for VR
  • Learn how to add interactivity and turn VR into a powerful story-telling utility


Alex Horst
Alex’s extensive experience with 3ds Max dates to high school where he gave his first demo of 3D Studio R3 in 1993. Since then, Alex has worked with a huge amount of customers, mainly in the games and design visualisation industry. Along the way he has produced real-time projects for Volkswagen, event agencies, and medical institutes.<br/><br/>Today Alex focuses on the optimal use of 3ds Max and Autodesk Media & Entertainment software. He supports companies to optimize their creative processes and helps to get the best out of the Autodesk solutions.

Share Class



Login to join the discussion.
0 comments in this class
Be the first to share your thoughts.