Making Screen Magic: AU Resources for Media & Entertainment Professionals
The film awards season is a wrap for this year. From the Golden Globes and the Oscars to the BAFTAs and the Césars, it was a great year for movies—and a groundbreaking year for digital effects.
Dramatic features like 1917 and The Irishman used digital effects to create new levels of realism while effects-driven blockbusters like Avengers: Endgame and The Lion King transported us to new worlds of fantasy, and animated features like Toy Story 4 and Missing Link created their own worlds entirely. Across all the genres, filmmakers and their digital effects teams continued to push what’s possible in cinema.
Autodesk tools like Maya, Arnold, Flame, and Shotgun played key roles in making the magic on screen. ADSK News has the details.
Ready to give your own skills a boost? Check out this related AU learning.
Oregon-based LAIKA Studios has produced a series of groundbreaking stop-motion animation features over the past decade, including Coraline, The Boxtrolls, and last year’s Missing Link. They use a distinctive process, first modeling their characters digitally, then 3D printing components like character faces to shoot in stop-motion. Finally, they take their footage back into the computer to layer on other effects and create the final film. The look they achieve is unmistakable.
Film production is often about blending digital creations with the real world. In their class, Design, Camera, Action: Set Design with Point Clouds, Revit, and 3ds Max for Films, Ryan Salvador and Taura Rivera, two architects who now work in film, share how they use ReCap, Revit, Civil 3D, and 3ds Max to capture real locations, alter them, then turn them into both digital assets and physical sets to meet production needs.
Creating great effects requires the right software, but also the right hardware, infrastructure, and workflows.