Learn techniques for rigging mechanical objects, vehicles, machines, and other inanimate objects in 3ds Max software. Many people normally use 3ds Max software's rigging tools for characters, but you can also use them to rig things such as vehicles, motors, pistons, assemblies, conveyor belts, and more. This course will demonstrate practical applications of 3ds Max software's extensive rigging tools to automate the animation of a variety of mechanical objects and systems.
- Learn how to use scripts and expressions to automate rigging
- Learn how to use character animation tools to rig mechanical objects
- Learn how to automate the animation of a complex assembly
- Learn how to create a control panel to manipulate animation
George Maestri is an animation industry professional with extensive experience as a writer, director, and producer, working on a number of hit television shows, including South Park and Rocko’s Modern Life. As an entrepreneur, he built a successful studio that produced several hundred cartoons for broadcast, education, and film. George has written over a dozen books on animation. As an educator, he has taught at several top animation schools, including California Institute of the Arts. He currently authors and develops animation and 3D content for Lynda.com at LinkedIn