Learn techniques for rigging mechanical objects, vehicles, machines, and other inanimate objects in 3ds Max software. Many people normally use 3ds Max software's rigging tools for characters, but you can also use them to rig things such as vehicles, motors, pistons, assemblies, conveyor belts, and more. This course will demonstrate practical applications of 3ds Max software's extensive rigging tools to automate the animation of a variety of mechanical objects and systems.
- Learn how to use scripts and expressions to automate rigging
- Learn how to use character animation tools to rig mechanical objects
- Learn how to automate the animation of a complex assembly
- Learn how to create a control panel to manipulate animation