In this session, we'll explore a powerful combination of 3 technologies: generative design, additive manufacturing, and metal casting. We'll discuss different generative and optimization approaches and manufacturability implications, cover how different 3D printing technologies are using in metal casting, and finally discuss the different metal casting processes and their respective capabilities. Content will include case studies, including comparison of manufacturing costs, lead times, and other upstream logistics / design implications-as well as downstream cost savings and other benefits. The session will also include practical tips and guidelines for designing for the metal casting process and recommendations of suppliers and manufacturers. Attendees will leave with a familiarity with the generative-design-to-metal-casting workflow and a basic understanding of process manufacturability constraints and design rules.
- Learn how to select the appropriate casting technology for your application
- Learn how to apply basic design and manufacturability rules to your designs for this workflow
- Learn how to better navigate the tradeoffs between different 3D-printing-enabled workflows for the manufacturing of metal parts
- Gain an understanding of the different additive processes used in different metal casting processes
Andreas Bastian is a researcher, designer, and engineer with deep experience in developing and applying cutting edge 3D printing technologies. A principal research scientist at Autodesk, he has explored novel configurations of stereoloithography technologies, scalable parallelization of toolpath based technologies, and industrial applications of additive manufacturing capabilities. Previously, he has developed novel FDM hardware and low-cost metal printing experiments as an artist in residence at Autodesk and developed an open source laser sintering system as part of the openSLS research he conducted as a fellow at the Advanced Manufacturing Research Institute at Rice University and Dr. Jordan Miller's Physiologic Systems Engineering and Advanced Materials Laboratory. As the lead R&D engineer at MakerBot Industries, he conducted research into core mechanisms of the FDM process.
Andy Harris is a consultant engineer based in the London, UK office. He is a part of the Advanced Consulting team and leads the R&D effort for this group. He has a background in aerospace, automotive and materials engineering with 14 years of experience in this area. Prior to joining Autodesk he has worked for Lockheed Martin and Atkins and whilst there he developed novel IP in the area of lightweight materials for vehicles. He has a masters degree in aerospace engineering and a doctorate in materials science from the University of Surrey. At Autodesk Andy’s role is to work directly with industrial partners in collaboration to provide innovative solutions. This not only benefits the customer it also ensures Autodesk can continue to provide relevant cutting edge software for industrial needs. During his time he has built up a strong interest in the economical exploitation of new technologies.