Generative design is the process of defining high-level goals and constraints and using the power of computation to automatically explore a wide design space and identify the best design options. While generative design applied for manufacturing is gaining more and more attention, its use for architectural space planning has been fairly explored. The layout for this year's Autodesk University exhibit hall was designed through the application of generative design, letting the main stakeholders discover a novel and high-performing design strategy. The class is an overview of the process behind the design of the exhibit hall, with technical and theoretical in-depth overviews of the generative design steps- generating the design space through a bespoke geometry system; evaluating each design through design goals; and evolving generations of designs through evolutionary computation. This session will feature Dynamo software, O2 (a custom optimization software), and Explorer-a web-based design space navigation tool.
- Gain technical and theoretical knowledge about generative design for architecture and its main steps
- Learn about a novel geometry system for space subdivision and program allocation in Dynamo
- Learn about evolutionary computation for architectural space planning
- Explore a wide design space with tens of thousands of designs through interactive navigation tools
Lorenzo Villaggi is a designer and research scientist at The Living, an Autodesk studio. His work focuses on generative design, new materials and novel forms of visualization. More recently he has been exploring space subdivision techniques for space planning problems as well as the quantification of spatial experience for generative workflows for architecture. Lorenzo graduated from the Columbia University Graduate School of Architecture, Planning and Preservation with a Masters of Architecture where he has taught a graduate seminar and received his Bachelor of Architecture from the Politecnico di Milano. He has worked on several architectural projects including the new Autodesk offices at MaRS and the Laboratory for Embodied Computation in Princeton campus. His work has been exhibited in internationally renowned venues including the Chicago Biennial, the World Leadership Forum in Davos, the Milan Design Week, the MoMA and the New Museum. Lorenzo lives and works in New York City.
Danil Nagy is a Lead Designer and Principal Research Scientist with The Living group within Autodesk Research in New York City. His work and research focuses on computational design, generative geometry, advanced fabrication, machine learning, and data visualization.Danil was project manager of the Hy-Fi installation at the MoMA PS1 courtyard in Queens, New York, and is the design lead on the long-term collaboration between Autodesk and Airbus, including the Bionic Partition project. Danil has spoken and presented work at a variety of conferences and venues, including the Design Modelling Symposium, Biofabricate, Techonomy:Bio, and SIGGRAPH.