This class is an introduction to the Fusion 360 app's new API (application programming interface). We will provide an overview of the capabilities of the API and the tools available to write, edit, run, and debug your programs. We will also cover the material that will help you to learn and use the API, and we will demonstrate many sample programs to show the capabilities of the API.
- Know how to access and use the API documentation
- Know the capabilities of the Fusion 360 app API
- Know how to use the tools to write, edit, run, and debug programs
- Understand the limitations of the API
Brian Ekins began working in the CAD industry in the early 1980s, and he has worked in various positions, including CAD administrator, applications engineer, instructor, CAD API (application programming interface) designer, and consultant. As an applications engineer, he specialized in modeling complex forms (boat hulls, jewelry, shoes, and so on) and customizing the software to fit customer requirements better. He moved into API design, where he designed the programming interface for Solid Edge software, and he has worked for Autodesk, Inc., since 1998, where he is the designer of the programming interface for Inventor software and is now focusing on Fusion 360 software. Ekins also uses the software and writes programs to design and build furniture at home.