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Lecture    DG2131
Breaking Down for Compositing: Decomposing a Scene
Ut_HKthATH4eww8X4xMDoxOjBrO-I4W8
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Description

Breaking down your 3D renders for compositing is not as intuitive and easy as many people assume. This class explains why you break things into layers and shows you techniques for doing it well. Create final looks easily in your pipeline by breaking your renders into passes that will allow you to dial everything in. Understand render elements and what they bring to the table. We go over VFX shots incorporated into live action plates and also full CG shots where everything is rendered.

Key Learnings

  • Explain why you break down a render into its components
  • Use techniques for splitting up your renders
  • Get the most out of render elements
  • Use the matte tricks of V-Ray®, and the 3ds Max® software renderer

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