Certification in Autodesk 3ds Max software demonstrates your capabilities in one of the most demanding creative jobs in the market today. Digital artists and educators alike will benefit from the Autodesk Certification process, as credentials will help you gain confidence with studios and schools. This class will help you prepare for your Certification examinations by exposing you to the topics and materials on which you may be tested. The class will cover subjects such as modeling, cameras, scene management, materials, rigging, interoperability, and animation, with an emphasis on workflow.
- Create and modify parametric and non-parametric objects.
- Create and modify materials and lights in 3ds Max
- Navigate the 3ds Max user interface and manage scene files and objects
- Describe important modeling tools and workflows for object creation and manipulation
Adam Crespi is a renowned educator and trainer in 3D applications for computer-generated imagery. He has been teaching at the university level since 2000, and has been working in design visualization and animation since 1993. He has taught at The Art Institute of California—Orange County and DigiPen Institute of Technology, and he is currently teaching at The Art Institute of Seattle. Adam has lectured at numerous conferences and schools, including Autodesk University, Montana State University, The University of Oklahoma, and SIGGRAPH. Adam is also an Autodesk Certification Evaluator in 3ds Max software and Maya software. Adam holds a bachelor of architecture degree from University of Southern California and a master of education degree from Argosy University. He wrote Achieving Invisibility: Architectural Visualization in 3ds Max software (Fairchild) and the Autodesk Workbook for Design Visualization for the Solar Decathlon Competition. He has also helped design exams and training materials for Autodesk, Inc., and has authored 20 courses for Lynda.com