Subdivision bodies are a type of geometry in Alias software that provides smooth continuous surfaces for the creation of objects and organic shapes. Alias subdivision bodies are compatible with standard Catmull-Clark subdivision surfaces, which makes them like subdivision surfaces in other content creation applications such as Maya software and 3ds Max software. However, Alias subdivision bodies are a collection of continuous NURBS surface patches, so they also inherit characteristics from Alias surfaces. This means that Alias subdivision bodies include the strengths of Alias NURBS surfaces and traditional subdivision surfaces. This class will cover the new subdivision tools and integrated workflows in Alias.
- Gain an overview of Alias Subdivision tools
- Learn new concept modeling workflows
- Learn about an integration workflow with Subdivision and Alias tools
- See a demonstration of workflows