This class will demonstrate a workflow that uses the T-Splines Module in Fusion 360 software to create NURBS like surface patches utilizing sketches as a base start and sub-d modeling and pair the generated boundary representations (BREPs) with solid modeling tools inside the parametric timeline environment. The class will focus on best practice and proper T-Spline patch topology to maximize resulting BREP quality for further modeling steps inside the parametric timeline. This session features Fusion 360.
- Learn how to create T-Splines surfaces via sketches and primitives
- Learn about sculpting T-Spline surfaces and maintaining proper topology layouts
- Learn how to use T-Splines with solid modeling tools in the parametric timeline
- Understand best practices and parametric surfacing strategies